
Tabletop RPGs and story games rooted in folklore
Tabletop RPGs genuinely rooted in folklore — Vaesen, Dolmenwood, Pendragon and Wanderhome — which engage a real tradition, and which just borrow…

Tabletop RPGs genuinely rooted in folklore — Vaesen, Dolmenwood, Pendragon and Wanderhome — which engage a real tradition, and which just borrow…

Real folklore scholarship you can actually read — Mac Cana, Hutton, Briggs, Simpson and Roud, Purkiss — and how to tell genuine…

Folklore as poetry, medieval to modern: Heaney's Sweeney Astray, Kinsella's Táin, Ní Dhomhnaill and Armitage — a faithful text versus a living…

Children's and YA folklore that keeps the shadow and admits it is retelling — from Marie Heaney's illustrated Irish myth to Frances…

The Scottish folklore shelf worth owning — from J. F. Campbell's tales to Henderson and Cowan's history — and why Carmina Gadelica…

Past the Four Branches: an honest guide to reading Taliesin, the Welsh Triads and Culhwch and Olwen — which editions are for…

Gifting for a folklore lover the maker-first way: real craft over themed merchandise, right book editions, honest jewellery, and gifts of skill…

Amulet versus talisman, and which folk-protection charms are genuinely old (iron, rowan, hag stones) versus the invented "ancient meanings" of modern jewellery.

Layering for autumn and winter the folkloric way: wool, linen and hemp as real cold-weather tech, and the madder, woad and weld…

Setting the table to the real year: a festival-by-festival guide from Imbolc to midwinter, built from seasonal material on constant handmade ceramics,…